关于电子竞技的英文

2025-11-16

1. 什么是电子竞技?

Electronic Sports is a form of competition using video games. It's often organized, multiplayer competition between professional players, either individually or as teams.

核心概念:

* Competitive Gaming: 竞技性游戏

* Professional Players/Pros: 职业选手

* Teams and Organizations: 战队与俱乐部

* Leagues and Tournaments: 联赛与锦标赛

2. 主要游戏类型及代表作

电子竞技主要围绕几种特定的游戏类型展开:

| Game Genre | Popular | Popular Titles |

| :--

  • | :--
  • |
  • | MOBA

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  • Multiplayer Online Battle Arena | League of Legends (LoL), Dota 2, Honor of Kings |
  • | FPS

  • First-Person Shooter | Counter-Strike: Global Offensive (CS:GO) / Counter-Strike 2 (CS2), Valorant, Call of Duty |
  • | Battle Royale | PUBG: Battlegrounds, Fortnite |

    | Strategy Games | StarCraft II |

    | Sports Simulations | FIFA / EA Sports FC |

    | Fighting Games | Street Fighter, Tekken |

    3. 著名电竞赛事与组织

    国际级大赛:

    * The International (TI): Dota 2 世界锦标赛,以超高额奖金池闻名。

    * League of Legends World Championship (Worlds): 《英雄联盟》全球总决赛,观赛人数最多的电竞赛事之一。

    * VALORANT Champions Tour (VCT) Masters/Champions: 《无畏契约》冠军巡回赛。

    * Counter-Strike Major Championships: CS:GO/CS2 最重要的官方赛事。

    * Evolution Championship Series (EVO): 全球最大的格斗游戏赛事。

    综合性赛事:

    * Asian Games: 亚运会(电子竞技已成为正式比赛项目)。

    * (Historical) World Cyber Games (WCG): 曾经的“电子竞技奥运会”。

    4. 职业生态系统中的角色

    角色

    * Player: 选手

    * Coach/Analyst: 教练 / 分析师

    * Manager: 战队经理

    * Caster/Commentator: 解说员

    * Streamer/Content Creator: 主播 / 内容创作者

    * Organization (Org): 俱乐部/组织(如 T1, G2 Esports, Team Liquid)

    * Sponsor: 赞助商

    关于电子竞技的英文

    * Publisher/Developer: 游戏发行商/开发商(如 Riot Games, Valve)

    5. 常用术语与俚语

    | Category | Term & Abbreviation | Meaning |

    | :--

  • | :--
  • | : |
  • | 游戏内操作 | GG (Good Game) | 打得好(通常在比赛结束时说) |

    | | WP (Well Played) | 玩得好 |

    | | Noob / Newbie | 新手,菜鸟 |

    | | Pro | 职业选手 |

    | | OP (Overpowered) | 过于强大,不平衡 |

    | | Nerf/Buff | 削弱/增强(游戏角色或物品) |

    | | AFK (Away From Keyboard) | 离开,挂机 |

    | | Farm(ing) | 刷钱/刷经验 |

    | | Gank | 偷袭,围剿 |

    | | Meta (Metagame) | 当前版本最强的战术和玩法 |

    | 赛事相关 | Picks and Bans | (在MOBA等游戏中)英雄选择与禁用阶段 |

    | | BO3 / BO5 (Best of 3/5) | 三局两胜 / 五局三胜 |

    | | LAN (Local Area Network) | 局域网比赛(线下赛) |

    | | Online Tournament | 线上赛 |

    | | Prize Pool | 奖金池 |

    | | MVP (Most Valuable Player) | 最有价值选手 |

    6. 简短段落示例

    A Brief Introduction to Esports:

    Esports, short for electronic sports, refers to the world of competitive, organized video gaming. Professional players, either as individuals or in teams, compete in various video game titles across genres like MOBAs, FPS, and battle royales. These competitions are hosted in massive tournaments, such as the League of Legends World Championship or The International for Dota 2, which offer multi-million dollar prize pools and attract millions of viewers online and in-person. With dedicated teams, coaches, casters, and a global fanbase, esports has rapidly evolved into a major form of entertainment and a booming industry.

    电子竞技简介:

    “电子竞技是世界范围内竞争性、有组织的视频游戏领域。职业选手以个人或团队形式,在各种类型的游戏中角逐,例如多人在线人在线战术竞技游戏、第一人称射击游戏和大逃杀游戏。这些竞赛在大型比赛中举行,如《英雄联盟》全球总决赛或Dota 2的国际邀请赛,它们提供数百万美元的奖金池,并吸引着线上和线下数以百万计的观众。凭借专业的战队、教练、解说员和全球粉丝群,电子竞技已迅速发展成为一种主要的娱乐形式和蓬勃发展的产业。”

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